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Vine Returns As Divine

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Divine logo: teal cursive wordmark on white background

Jack Dorsey, best known as a co-founder of Twitter, Bluesky and Block (formerly Square), has backed the app Divine, an open-source, relaunched version of the influential short-form video social media app Vine. The launch of the new app this past week comes almost 10 years after Vine was shuttered and archived by Twitter, its then-parent company. Divine is being developed by Evan Henshaw-Plath, known online as “Rabble,” and is backed by his non-profit collective “and Other Stuff,” which is financially backed by Dorsey. Notable features of Divine include its archive of previous Vines and a policy designed to prevent AI-generated videos on the platform.

https://divine.video/video/iMnmDH6PEvv

Vine was founded in 2012, acquired by Twitter the same year, and launched in 2013. TikTok is often described as a successor to Vine, with its focus on short videos within a social platform. The same year that Vine was archived and its short-format videos were rolled into Twitter, TikTok’s sister app Douyin was launched. By 2020, Instagram and YouTube had also launched short-form video features (Instagram Reels and YouTube Shorts). Many social media users questioned Twitter’s reasoning for discontinuing and archiving Vine in 2016, including Vine’s founder, Rus Yusupov, according to the Guardian. The relaunch of the app alongside archived content appears to be an attempt by former Twitter employees Dorsey and Rabble to correct that mistake, and to address a desire for more short-form content. Sarah Perez reported for TechCrunch that the Divine app has an archive of many older Vine videos (presently almost 500,000 videos according to the sidebar on the company’s website), and provides an opportunity for beginner and returning users to craft new short clips. 

The app launched a beta version in November 2025, inviting some previous Vine users to return to an early version of the app. Initially invite-only, with opportunities for additional invitations, Divine is currently public and free. During the beta, the team rewrote portions of the code and developed features like compilation mode, which autoplays streams of Vines by hashtag.

Several former Vine creators have been involved or expressed support, including Lele Pons, JimmyHere, MightyDuck, and Jack and Jack. Other early Vine stars whose content is in the archive include Liza Koshy, Logan Paul, David Dobrik, Drew Gooden, Thomas Sanders, Danny Gonzalez, Sam and Colby and Hannah Stocking. The archive of old videos drew from work from Archive.org. Original Vine creators retain copyrights and can claim their old accounts, or request that their videos are removed.

Divine is notable for its rejection of AI-generated content, something that Henshaw-Plath excluded intentionally according to a statement made to TechCrunch. Company policy prevents usage of AI by only allowing content to either be filmed in-app or undergo verification and detection processes to filter out generated content. Users can also report AI usage. Previous rumors from Tumblr in 2025 had suggested that the app could be used to train AI content, given some of “and Other Stuff” projects involve AI. An older but currently live staging page for “and Other Stuff” describes Nostr, the open-source protocol used by Divine, as the “best protocol for open source AI development.” Divine’s FAQ page addresses this concern about AI directly. Under “Is Divine going to sell our data or content to AI companies?”, the company states: “No, Divine is not in the business of selling user data or content to AI companies for training. We don’t do it, we won’t do it. We can’t stop AI companies which want to ignore terms of service and people’s copyright from scraping publicly accessible data, just like it’s hard to stop AI companies from scraping publicly available websites.” The app also promises not to sell personal information “in the traditional sense.”

Divine is available for free on the App Store, Google Play Store and Zapstore, a decentralized app store launched by Rabble that also has backing from Dorsey. The app has been endorsed by many former high-profile Vine users. Since the app’s public launch, it has jumped up to the top 20 most-downloaded apps in the U.S. App Store’s Social category and has over 10,000 downloads on the Google Play Store. Divine has no framework for revenue at present. Rabble has suggested a potential for Patreon-style or Pro account (possibly like premium features of X or Instagram) options in the future, and believes that the app could give some control back to creators, leading to potential for monetization from using partners, like brand partnerships.

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James Lewis

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Recho Omondi’s Cutting Room Floor Signs 3-Year Patreon Deal

Five years of handshake exclusivity just became a three-year contract. Inside the Patreon deal that lets the fashion podcaster keep every piece of the brand she built behind a paywall.

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Recho Omondi's Cutting Room Floor Signs 3-Year Patreon Deal

For five years, Recho Omondi kept her fashion podcast The Cutting Room Floor exclusive to Patreon on a handshake. It took a rival platform trying to poach her to turn that arrangement into a contract.

Fast Company reported the deal on June 3. The partnership runs three years. Patreon will fund joint marketing and help build out the show’s production and team infrastructure. Omondi keeps full ownership of the brand. The agreement marks the podcast’s transformation into an independent media company. Financial terms were not disclosed.

The same report placed The Cutting Room Floor in the top 1 percent of Patreon’s podcasts by earnings. Paid memberships more than doubled year over year. For independent fashion media, that is the part worth studying. A platform is paying to grow a creator’s business it does not own. The legacy model ran the other way: a publisher bought the title, and the voice answered to new owners.

The masthead stays hers.

A Rival Made the First Move

Omondi launched the show across streaming platforms in 2018. Two years later, she shut down her fashion label, Omondi, to make the podcast her full-time work. In 2021, during its third season, she moved the show exclusively to Patreon. It went fully paywalled and ad-free, with no formal platform agreement.

The exclusivity ran on trust. Then a competing platform came calling this spring. “The impetus was because there was a competitor to Patreon that was poaching me very aggressively to leave the platform. It inspired me to bring that deal to Patreon and they agreed,” Omondi told The Publish Press.

Paywalled on Purpose

Episodes will stay where they have always been: behind the paywall, with no ads. Omondi has been explicit that this is strategy, not stubbornness. “I think a lot of people use Patreon as an early release, which I think is so futile,” she said in April 2025. “That doesn’t seem like a competitive play to me. So I use Patreon as a completely different offering.”

The free side does the recruiting.

Omondi has said clips and social video are her top subscriber acquisition tool. A video team of four produces them.

On TikTok, her videos have topped 1 million views, and she has tallied nearly 200,000 followers. The episodes themselves move slowly, on purpose. She wants to give listeners, in her words, “things that they can take a week and a half to chew on before the next one comes out.”

What Each Side Bought

Patreon locked in one of its flagship fashion shows for three years. It also bought a proof point: a paywall-first podcast can become a media company without leaving the platform. “We share a vision of investing in the next generation of creative voices, and this partnership is about building that future together,” said Betsy McCormick, Patreon’s VP of creator success, in a statement.

Omondi bought infrastructure on her own terms. The partnership funds team growth, new content formats, and community events. The brand stays entirely her own. Her official statement kept the focus on the editorial product itself: “Our ethos has always been to make fashion and culture content that is intelligent, educational and entertaining.”

She marked the deal with a commemorative episode on announcement day. The guest was Patreon co-founder Jack Conte.

The new formats, community events, and expanded programming are set to roll out by autumn. The name above all of them stays Omondi’s.

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Paul Frazier
Contributor. Thinking through my fingers.
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Marlon Garcia Signs With Nike, Second Streamer After Kai Cenat

He was streaming through homelessness in New York not long ago. This week he signed with Nike.

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Marlon Garcia in first stream after announcing Nike deal
Marlon Garcia in first stream after announcing Nike deal

Marlon Garcia, the Swedish Twitch streamer and former college basketball player, has officially signed with Nike, announcing the deal on his Instagram account @marlon3lg. It makes him the second major streamer to join the brand, after Kai Cenat.

The distance Garcia covered to get here is the whole story. He has been open about experiencing homelessness in New York City while he kept streaming, grinding through broadcasts with no guarantee any of it would work. The kid who once had nowhere to sleep now has a Nike contract.

His path to the brand runs through two sports and a career change. Like most kids, Garcia started on a football pitch, and he has said that signing with Nike and becoming “the biggest baller in the world” was one of his earliest dreams. He went on to play college basketball, suiting up at guard for Lower Columbia College in Washington, before walking away from competitive sport to pursue content full time. He thought the Nike dream had died with the jersey. It did not.

Both @NikeFootball and @NikeLA welcomed him from their verified accounts within the comments. @NikeLA wrote “Welcome fam, time to lock in,” while @NikeFootball added “Welcome to the family, let’s cook.” For a creator rather than a drafted athlete, that kind of direct embrace from the brand’s official channels is the signal that the relationship is real, not a one-off product seeding.

The support extended well beyond Nike. Creators including FaZe Rug, OussiFooty, and Lacy turned out in the comments and on their own feeds. Lacy, who released the second drop of his collectibles brand TapCap earlier the same day, posted his congratulations publicly.

Garcia’s signing is the operational story for working creators. He built modeling and streaming as parallel tracks, signing with IMG and walking for fashion houses while growing his Twitch audience. Marlon converted that combined profile into a sportswear deal of a kind the industry long reserved for professional athletes. The brand is not buying a basketball career. It is buying an audience, and the reach that comes with it.

Marlon Garcia takes photo in first stream after announcing Nike deal.
Marlon Garcia takes photo in first stream after announcing Nike deal

Complex reported that Kai Cenat announced his own Nike partnership in February 2024, becoming the first major streamer to sign with the brand. Garcia now stands second in that line, and the gap between the two signings, barely two years, is the real headline: the lane is widening fast.

Nike nor Garcia have disclosed a date for specific deliverables or campaign launches as of this writing but it is safe to assume there will be activity around the World Cup.

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Jon Powell News Editor
Jon Powell is an American and British editor and writer covering Hip Hop, R&B, and the wider creative world through an international lens.
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Snap Promotes Malhotra After Meta Poaches Snappys Producer

Meta recruited the producer of the Snappys. Snap promoted a 10-year veteran the same week. The creator economy wins the bidding war either way.

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Anmol Malhotra global head of content and partnerships at Snap
Anmol Malhotra global head of content and partnerships at Snap

On March 31, at the first-ever Snappys at Snap’s Santa Monica headquarters, David Dobrik took a moment on stage to salute the man who put the night together, “Thank you to Jim Shepherd, the #1 Snap boss.”

Two months later, Meta came calling for the #1 Snap boss.

Snap had the answer ready. The company announced on June 3 that it promoted Anmol Malhotra to global head of content and partnerships, Variety reported. The 10-year company veteran now owns Snapchat’s creator ecosystem, editorial strategy, and global partnerships across sports, media, entertainment, and music. He succeeds Shepherd, Snap’s former senior director of global content partnerships, who departed for Meta as director of content and creator partnerships with a specific focus on the company’s wearables business, per The Hollywood Reporter.

@snapchat

it’s perfect. make sure you’re following us and all you favorite Snap Stars to catch all the #Snappys fun tomorrow 🤩

♬ original sound – snapchat – snapchat

The Exec Is the Asset Now

The back-to-back moves put a sharp point on where platform competition has shifted: the executives who build creator ecosystems are now recruited like the creators themselves. Shepherd was not a back-office hire. He was the public architect of Snap’s creator relationships, the man who announced the Snappys and produced them, by his own description on LinkedIn adding “award show producer” to his resume. The night ended with the platform’s newly crowned Creator of the Year thanking Jim from the stage.

For Meta, that is a quality hire by any measure. Shepherd arrives to bring celebrities and creators into the Ray-Ban and Oakley glasses push, a product line whose sales more than tripled in 2025, and he brings exactly the relationship-building track record that work requires. Nor is the pattern isolated: OpenAI recruited Instagram’s longtime partnerships chief Charles Porch earlier this year. Across the industry, the people who know creators have become as sought-after as the creators they know.

Jim Shepherd
Jim Shepherd director of content and creator partnerships at Meta

And if there is a compliment buried in the recruitment, it is aimed at Snap. Companies do not poach from weak rosters. Snap built an executive worth hiring away, and had his successor named the same week from a legacy ten years deep.

Snap Has Been Here Before

There is a familiar shape to a Snap-built playbook scaling inside Meta. Snapchat invented Stories in 2013; Instagram launched its own version in 2016, and Instagram co-founder Kevin Systrom was direct about the lineage at the time, telling TechCrunch that Snapchat “deserves all the credit.” The format went on to power Meta’s apps and much of the modern social internet. Camera glasses follow the same arc: Snap shipped Spectacles in 2016, five years before Meta’s first Ray-Ban collaboration, and is preparing its next generation of AR glasses now.

Seen through that history, the Shepherd hire is less a raid than a rerun of the industry’s oldest dynamic with Snap in its usual position: ahead of the curve. Snap pioneers the category, the largest player in social scales it, and the talent that learned the craft at Snap becomes the most valuable in the market. Both things can be true at once. Meta is getting a proven operator for its biggest consumer hardware bet. Snap keeps the laboratory where operators like that are made.

The Commercial Stake

Snap’s side of the ledger is growing. The company announced in February that Snapchat+ had surpassed 25 million subscribers, pushing its direct revenue business to a $1 billion annualized run rate, per a Snap newsroom announcement. Installing a dedicated global partnerships chief at this moment is a structural signal. Snap is treating creator and media deal-making as a revenue function, not a marketing one.

The financials support the posture. Snap reported Q1 2026 revenue of $1.53 billion, up 12 percent year over year, with its net loss narrowing to $89 million from $139.6 million in the same period a year earlier. Subscription growth now sits alongside ad revenue as a stated priority metric. Every one of those lines runs through the creator ecosystem Malhotra just took over, which is exactly why the role was elevated rather than backfilled.

What Malhotra Brings

Malhotra joined Snap in 2015 and most recently led sports and media partnerships, building relationships with broadcasters and rights holders including NBC, ESPN, the NFL, the NBA, the UFC, FIFA, and the IOC. In the expanded role, he also oversees Snap’s international growth initiatives across North America, Europe, the Middle East and North Africa, Asia-Pacific, and Latin America. The promotion consolidates creators, editorial, sports, music, and global expansion under one desk for the first time, and hands that desk to the executive who already holds the rights-holder relationships a sports-and-media-heavy creator strategy runs on.

It also hands him a calendar. The Snappys debuted as a flagship annual property, and year two is now Malhotra’s to deliver. Shepherd builds the creator roster for Meta’s glasses. Malhotra scales the one he inherited at Snap. For creators, this is the rare executive shuffle with no losing side. Two well-resourced platforms just signaled, in the same week, that the people who build creator relationships are worth competing over. The bidding war is the compliment, and creators are the ones who get paid in it.

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Jon Powell News Editor
Jon Powell is an American and British editor and writer covering Hip Hop, R&B, and the wider creative world through an international lens.
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